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Sunday, December 31, 2006

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Games that Might Have Made My 2006 Games of the Year List if I Had Played Them

[update! Previously empty Zelda section now filled with glistening venom.]

God Hand and Okami
Clover Studio released two beautiful, original titles this year: an over-the-top 3D brawler with insane difficulty and hyper-16-bit humor, and a watercolor-style action-adventure about the goddess Amaterasu in wolf form on a quest to return color to the world. Then Clover Studio closed. It's my fault for not buying the games. But I totally bought Viewtiful Joe!*



*like two years after it came out, for $9.99

The Legend of Zelda: Twilight Princess
Nintendo delayed the original Gamecube version until after the Wii launch, and then sent an insultingly low supply out. As far as anyone who wanted to purchase the game was concerned, they cancelled it. Now I'm not even sure if I want to get it with my (eventual) Wii out of spite. Dicks.

Dead Rising
A game from the creator of Megaman involving beating zombies with everything you can grab from every store in a mall. I'm glad to see a kind of lighthearted zombie game. It really sounds like something I would have poured bucket after bucket of quarters into.

Metal Gear Solid: Portable Ops
Okay, so the PSP does have one game: a Metal Gear Solid game that takes place between MGS3 and Metal Gear, and allows the player to recruit randomly-chosen soldiers based on the location of the WiFi hotspot they are connected to. I am a sucker for Hideo Kojima's little triTURN OFF THE GAME CONSOLE RIGHT NOW

Guitar Hero II
I would totally have bought this, but I still suck ass at the first one. And I refuse to fail the first song of another Guitar Hero's hard mode. Also, the gameplay refinements, while awesome, are mostly limited to multiplayer and don't do me any fucking good. I would like some new songs, though.

Bit Generations series and Rhythm Tengoku
Rhythm Tengoku is a GBA music game from the creators of Wario Ware, and is apparently the best GBA game ever. For me it would have to be, since being a music game automatically makes it better than all of the non-music games on it, and that includes all the Castlevanias and the That's So Raven sequels. No way I'm paying import prices for it, though. Same with the Bit Generations games, which were a series of eight experimental, stylish, minimalist GBA games. I just don't have the finances to pay $25 for Art Pong or whatever, as much as I'd like to.

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